BioShock INFINITE New Game Preview released!

by TechGeek Team



BioShock Infinite, developed by Irrational Games, won over 75 editorial awards at this year’s E3, including the Game Critics Awards’ Best of Show.

In this first-person shooter set in 1912, the player assumes the role of former Pinkerton agent Booker DeWitt, who is sent to Columbia to rescue Elizabeth, a young woman who has been imprisoned since childhood. All she knows about the world are her rooms and her jailer, a massive creature known as Songbird. Finally freed by Booker DeWitt, Elizabeth finds herself lost in the city and troubled by many questions.

He develops a relationship with Elizabeth, augmenting his abilities with hers so they may escape from a city literally falling from the sky. DeWitt learns to fight foes in high-speed Sky-Line battles, engage in combat both indoors and amongst the clouds, and harnesses the power of dozens of new weapons and abilities.

Columbia in the game’s story was a city built by the US Government in the late 1800s to serve as a floating world’s fair.  The city was sent to travel from continent to continent and show the rest of the world the success of the American experiment. Unknown to most, Columbia was also a “death star,” secretly packed with weaponry. Political strife caused Columbia to secede from America and the city disappeared. No one knows how to get to Columbia.

The Sky-Lines in the game were initially built as a means for shipping and moving cargo in Columbia, but the city’s youth quickly found a way to use them as a death-defying means of movement. As the struggle between factions in Columbia intensified, they become not only a method of transportation but also a facilitator of combat. In the second BioShock Infinite gameplay demo, you saw Booker maneuver through a system of interweaving Sky-Lines to outwit and outmaneuver his foes.

Although BioShock Infinite is related to the two previous games of the same title, the developers stated that this game has a completely new direction and referred to the term BioShock as a concept combination of two ideas; “the exploration of a fantastical setting, and the use of a large number of tools and abilities in creative manners to survive“.

Irrational Games, the developer of Bioshock Infinite, will be presenting a new BioShock Infinite gameplay trailer at the SPIKE Video Game Awards as it is in the running for “Most Anticipated game of 2012” this Saturday December 10th!

In the meantime, check out our own collection BioShock Infinite video trailers and previews!